Pretty vague, yes. I'll be covering topics of processes and tools that I go through in order to create a cinematic, ranging from storyboards to mocap vs. hand animation, to animation layering, etc. I have yet to decide what these topics specifically are, but be sure that I'll be updating this post as I come across them while I work.
Here's some that I've come up with while working: (not really topics as much as points of note)
-The Importance of storyboards!
-Using Cycles in the Cinematics (with Animation Layers)
-Using them in conjuction with the base animation to create pauses and stuff
-Keep everything easy to change (referencing files)
Here's some that I've come up with while working: (not really topics as much as points of note)
-The Importance of storyboards!
-Using Cycles in the Cinematics (with Animation Layers)
-Using them in conjuction with the base animation to create pauses and stuff
-Keep everything easy to change (referencing files)